Hi There! I'm Marc

I like to build things, especially educational technology.

LinkedIn Github

Projects: A few things I've worked on that I find interesting

OLI/Torus Adaptive Authoring

I collaborated with Arizona State University and the OLI Torus platform on a project to develop a user-friendly editor for their adaptive lesson creation system.

Typescript React Elixir
Lesson Maker Experiment

An experiment to combine Google Blockly with the Fengari lua interpreter inside a React app to make a visual programming language for creating low-code adaptive educational lessons.

Typescript React NextJS Google Blockly Fengari LUA interpreter Zod Auth0 Nx
Game Development Experiment

I spent a month learning some game development with Godot, Unity, Unreal Engine, Blender, and a few other technologies in the fall of 2022. Made this proof of concept of a game in both Unity/C# and Godot/GDScript during that time. Also made some more interesting 3D models in Blender that didn't make this prototype.

Godot Unity Unreal Blender
Rosetta Stone

When I joined RS, their primary learning application was still written in Flash and in danger of quickly becoming obsolete. I was part of the team that rewrote the client application in React and Javascript from the ground up. After that effort was completed, worked with a small team to create their next-generation multi user audio/video/content tutoring platform in React and Typescript.

Javascript Typescript React Redux NodeJS/Express Ruby/Rails
ScrumDo

In 2008, myself and a colleague co-founded an Agile/Scrum management SaaS application called ScrumDo. Initial versions of the platform were developed solo by myself, and later versions overseeing a small development team. ScrumDo later acquired by Codegensys and still in production today.

Javascript Typescript Python Django AngularJS AWS
Adobe Air Derby
Adobe AIR Derby

In 2007, I was fortunate enough to take top prize in the Adobe AIR derby, netting a $100k travel prize, with a project scheduling application called AgileAgenda written in AS3/Flex and their AIR runtime.

Actionscript 3 Adobe AIR
Scholastic

Scholastic is where I found my love for educational software. During my time there, I worked on a ton of student facing projects including titles like "FASTT Math", "Fraction Nation", "Timeliner XL", "Read 180", "System 44", "Thinking Reader", "Go Solve World Problems" plus a bunch of Teacher and Administrative platforms.

Java / J2EE C/C++ & QT Actionscript 2/3 Javascript Ruby/Rails Python/Django