Packagecom.roguedevelopment.pulse.rule
Classpublic final class AccelerationRule
ImplementsIPulseRule

Provides a constant acceleration (or deacceleration if < 0) for a particle.



Protected Properties
 PropertyDefined by
  amount : Number = 1
AccelerationRule
Public Methods
 MethodDefined by
  
AccelerationRule(amount:Number = 1)
AccelerationRule
  
applyRule(pulse:IParticle, currentMs:Number, lastMs:Number):void
AccelerationRule
  
configure(params:Array):void
AccelerationRule
Property detail
amountproperty
protected var amount:Number = 1
Constructor detail
AccelerationRule()constructor
public function AccelerationRule(amount:Number = 1)Parameters
amount:Number (default = 1)
Method detail
applyRule()method
public function applyRule(pulse:IParticle, currentMs:Number, lastMs:Number):voidParameters
pulse:IParticle
 
currentMs:Number
 
lastMs:Number
configure()method 
public function configure(params:Array):voidParameters
params:Array